- Integrated input lag measuring method
- http://logical-gaming.blogspot.jp/2014/10/blog-post.html
- Measuring method
- System overview
- http://logical-gaming.blogspot.jp/2015/04/blog-post.html
- Baseline of input lag by measuring no latency Game-Engine
- A visualization system for mousepad surface evaluation
- http://logical-gaming.blogspot.jp/2014/11/blog-post_25.html
- System overview
- surface image database
- http://logical-gaming.blogspot.jp/2014/11/blog-post_29.html
- v.s. distance between surface and sensor
- http://logical-gaming.blogspot.jp/2015/01/blog-post.html
- Sensor's field of view
- http://logical-gaming.blogspot.jp/2015/06/blog-post.html
- Example of utilization using this system.
- An example implementation for fast response time of USB HID firmware
- http://logical-gaming.blogspot.jp/2014/11/usb-hid.html
- Ultra fast implementation of click response time
I joint some original articles and reorganize more systematically. So each article will be longer than original.
These articles will be upload in august or later. I'm quite busy now :(
These articles will be upload in august or later. I'm quite busy now :(